Initial commit: caddy static file server workspace

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2026-06-23 19:33:50 +08:00
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# CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
## 專案概觀
這是一個純前端的靜態網頁,用 Leaflet 在台灣地圖上顯示寶可夢Pokémon GO出沒點資料。沒有建置系統、沒有套件管理、沒有測試。遠端 repo`http://192.168.42.124:31337/timmy/pokemon`Gitea公開
整個專案只有三個真正的組件:
- `index.html`主畫面。fetch `spots.json` 後,為每筆資料在地圖上建立帶圖示的 marker 與 popup。
- `spots.json`:資料來源。頂層是 `{ "items": [...] }`,也相容頂層直接是陣列(`toList()` 會處理兩種)。
- `img/<id>.png`:寶可夢圖鑑編號對應的圖示(已備齊 11000
## 常用指令
沒有 build / lint / test。直接開啟本機伺服器即可
```bash
# 在專案根目錄起 server直接訪問 http://localhost:8000/ 即可
python3 -m http.server 8000
```
圖示 URL 使用相對路徑 `img/${item.id}.png``index.html:139`),本地與生產都能運作。生產部署在 `https://<host>/pokemon/`Caddy 把 `/opt/caddy/www/pokemon` 作為該路徑的 root。
### 批次下載寶可夢圖示
```bash
./download_poke_imgs.sh [START] [END] # 預設 1..1000
CONCURRENCY=16 ./download_poke_imgs.sh 1 1025 # 自訂並行數
```
會從 `https://twpkinfo.com/images/poke1/<id>.png` 下載到 `img/`,已存在則跳過,用 `.part` 暫存避免半成品。
## 資料結構與相容性注意事項
`spots.json` 的每筆 item 欄位命名可能混用兩種來源,`index.html``buildPopup()` 與 marker 建立邏輯都必須容錯:
- 座標欄位有三組別名:`latitude`/`longitude``Latitude_Adjusted`/`Longitude_Adjusted``Latitude_Raw`/`Longitude_Raw`。程式碼用 `??` 鏈依序 fallback`index.html:81-82``index.html:134-135`)。**新增欄位讀取時請沿用同一套 fallback 模式**,不要只讀單一命名。
- 數值欄位(`iv_pct``iv_atk``iv_def``iv_sta``cp``level`)一律用 `isNum()` 驗證後才顯示,否則顯示 `—`。缺欄位不視為錯誤。
- `is_perfect` 也可用 `iv_pct === 100` 推導(`index.html:93`)。
- **剩餘秒數用 `liveRemaining()` 動態算**`index.html:59-64`):以 `expire_time`unix 秒)扣 `Date.now()/1000`,避免直接用 JSON 內寫死的 `remaining`。popup 透過 `bindPopup(() => buildPopup(item))``index.html:147`)延後到開啟時才建,確保每次開都是最新值。
## popup 互動的三種狀態
地圖同時支援 hover / click 固定 / 外部點擊取消,三者共用一個 module-scope 的 `pinnedPopup` 來協調:
- **hover**:開 popup + marker 放大 class `hovered`;離開時若**不是**目前被固定的,就關閉。
- **click marker**:若目前有其他 pinned popup 先關掉它、移除其放大樣式,再固定新的。
- **click 地圖空白處**:關閉 pinned popup。
修改互動行為時要同步更新這三個 handler否則容易出現「popup 關不掉」或「圖示放大沒復原」的狀態不一致。
## 載入錯誤提示
`showLoadError(msg)``index.html:113-122`)會在地圖右上角顯示紅框 Leaflet control。三種情境會觸發HTTP 非 2xx、JSON 解析失敗、有效座標為零。修改 fetch 流程時請維持這層使用者可見的回饋,不要退回只剩 `console.error`
## 部署
生產機在 `192.168.42.104`Caddy 服務根目錄為 `/opt/caddy/www/pokemon`。**一律透過 Gitea 推送,不再用 scp**
```bash
git add -u # 或指定檔案
git commit -m "..."
git -c http.extraheader="Authorization: token <TOKEN>" push
```
生產機由其他流程cron 或 webhook從 Gitea 同步到 Caddy root。本機禁用 scp 直接覆蓋生產檔,避免跟 git 狀態分叉。
(資料檔 `spots.json` 由其他流程寫入生產機,不要在本地修改後推上去覆蓋;若要動它,確認流程。)
## 其他檔案
- `IV100.png`:為 100% IV 完美個體預留的標示圖(目前 `index.html` 尚未引用)。

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#!/usr/bin/env bash
set -euo pipefail
BASE_URL="https://twpkinfo.com/images/poke1"
OUT_DIR="img"
START="${1:-1}"
END="${2:-1000}"
CONCURRENCY="${CONCURRENCY:-8}" # 可調整並行數量
mkdir -p "$OUT_DIR"
seq "$START" "$END" | xargs -I{} -P "$CONCURRENCY" bash -c '
i="$1"
url="'$BASE_URL'/${i}.png"
out="'$OUT_DIR'/${i}.png"
# 已存在就跳過
if [[ -s "$out" ]]; then
echo "✅ skip (exists): $out"
exit 0
fi
# 嘗試下載
if curl -fsSL --retry 3 --connect-timeout 10 -A "Mozilla/5.0" -o "$out.part" "$url"; then
mv "$out.part" "$out"
echo "⬇️ ok: $url -> $out"
else
rm -f "$out.part"
echo "❌ not found or failed: $url"
fi
' _ {}

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